Tuesday, 8 November 2016

Shot List

The following is my shot list going through the narrative, relation to lyrics and shot details.


SHOT LIST



Shot number
Description
Timing and Lyric
Performance notes
Technical notes
1
Title “BAD COMPANY
BY JAWS”
No lyrics,
0.00-0.02
Simple black and white, documentary style title.

Use Pre-set font.
2
Shot going round protagonist in a 360, mid-way through light bulb then flicks a light on the drop. Several shots cutting to each one in short intervals.
0.02-0.07. No lyrics however there is a heavy instrumental.
Eyes closed, flicking open.
Make sure lighting reflects mood. Warm Yellows and light greys.
There will be several similar shot cutting to each one momentarily
3
 Low angle shot from the desk looking up at protagonist
0.07- 0.11
No lyrics of yet
Dead still no movement looking on into the distance.
Make sure the face is partially lit. Only see chest and above.
4
Shot diagonally across the desk. While the protagonist stands up. Slowly and calmly
0.11-0.14
Still no lyrics of yet
Makes sure there is slow movement while keeping the same facial expression throughout.
Ensure that all of the shit is well within focus with sufficient lighting to ensure we see the items on the desk by having a specific amount of lighting to draw attention to the contents of the table.
5
First Person shot of hands pushing everything onto the flour including glass.
0.14-0.18
Still no lyrics
Make sure the hands are in perfect view and make sure they get everything off 
Shoot in high fps for future use.
6
Shot of class smashing in slow-motion with water crashing out high angle close up.
0.18-0.24
Still no lyrics.
N/A
Ensure camera is on high frame rate.
7
Shot of the protagonist walking through the mess high angle looking onto the feet.
0.24-0.28
Still no lyric
Ensure to make a noticeable splash from the water on the floor.
Highlight water on the floor with sufficient lighting.
8
POV of hands ripping paper from book.
0.28-0.32
Ensure the ripping is done fast.
N/A
9
Medium shot from a reasonable distance, of the protagonist picking up pencils, etc. When contact is made it cuts to next shot.
0.32-0.35
Make evident the contact with pencils.
Ensure it cuts at exact contact.
10
Pov shot of him picking up a few pencils and ruler rubber etc. quick and simple, carrying on from the last shot.
0.35-0.40
Do swiftly
N/A
11
All supplies being dropped onto a desk
0.40-0.43
See his full arm sliding it across the desk.
N/A
12
Shot of just the head with him slowly running his hands through his hair.
0.43-0.53
Work in tandem with lose your mind. Lyric.
Done slowly showing he has lost his mind.
Have filter that may distort color slightly.
13
Over the shoulder shot, of him starting to draw up plans.
0.53-1.01
See him sketching out one of the parts
N/A
14
Shot going slowly over past the neck.
1.01-1.05
Just black of the neck.
N/A
15
Another shot on the other side of the neck of the finish of the drawing, however its only one body part.
1.05-1.08
Same kind of shot as before but the picture is finished.
 N/A
16
See him move the drawing to the side while pulling across more paper. Shot From above looking down.
1.08-1.14
Ensure what is happening is made totally clear.
Ensure we can see what’s on the paper.
17
We then see a shot that’s first person of the protagonist’s hand sketching out the torso and head. In a time lapse
1.14-1.21
Make sure the picture is accurate to what we see later (neat)
Ensure it’d not go to fast that we can’t see the drawning.
18
We now see a shot going across the edge of the table of the protagonist drawing again, but half way through the shot we come across a candle, which covers up the protagonist. However it keeps sliding along until we see him screw up the paper and put it on the desk.
1.21-1.35

Make sure it’s a clean transition so it seems like he has finished the drawing while covering him up.
19
We now see a shot of the pile of bad plans and a pile of good ones building up over time alternatively.
1.35-1.42
Make sure the piles are reasonably neat and balanced, furthermore in the same place as in previous shots.
Show time passing through clock in the background.
           20
Medium shot of the protagonist knocking all of the rubbish ones off while dragging the good pile to the middle. High Angle shot looking from a side angle of the plans.
1.42-1.48
Fast swipe on the rubbish but a controlled grab and slide for the completed work. So its length ways.
N/A
21
Separate the pile of paper by spreading, birds eye view.
1.48-1.51
No particular order.
N/A
22
Shot showing from pov him moving each blueprint into the correct anatomical position
1.51-2.00
Make sure it is done at a slow speed to make it look more scientific.
Set go pro at high resolution.
23
A shot going all the way round the table looking at the full plans.
2.00-2.10
The actor will not be in shot
Use steady cam
24
Shot of Caldron sliding around the Caldron which is just off center.
2.10-2.13
The actor will not be in shot
Use steady cam
25
Then a shot considering the smoking caldron. High Angle (birds eye view)
2.13-2.16
Actor’s hands over the caldron.
N/A
26
Fades to pov of his hands grabbing a fake leg which he drops into the Smokey caldron  
2.16-2.22
Action shall be done with care to ensure that it looks like he is fully aware of what he’s doing.
Go Pro
27
Puts another object in the caldron however this is done from aside from a low angle showing half of his body.
2.22-2.25
The actor shall just drop this one in then going across to the angle at the other side of him grabbing a different prop.
N/A
28
He reaches for stirring prop. Close up of hand contacting the stick.
2.25-2.28
Ensure it is a very tight grip on the stick.
N/A
29
Shot following round the stirring prop Steady cam, sped up.
2.28-2.32
The actor must stir half as slow so I can get around.
The shot shall be 2x speed.
30
Takes out stirring poll and steps back. Face onto caldron and medium shot level with middle of the body.
2.32-2.39
Do slowly.
N/A
31
Fades to black
2.39-2.40
N/A
N/A
32
Fades from black into new shot of the silhouette of the monster rising on a wall. With the protagonist looking on.
2.40-2.52
N/A
N/A
33
Diagonal shot of protagonist and monster silhouette teeing up. And hits him this carry’s on till the end.
2.52-end
Actor will look up as he
 N/A


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