SHOT LIST
Shot number
|
Description
|
Timing and Lyric
|
Performance notes
|
Technical notes
|
1
|
Title “BAD COMPANY
BY JAWS”
|
No lyrics,
0.00-0.02
|
Simple black and white, documentary style title.
|
Use Pre-set font.
|
2
|
Shot going round protagonist in a 360, mid-way through light bulb
then flicks a light on the drop. Several shots cutting to each one in short
intervals.
|
0.02-0.07. No lyrics however there is a heavy instrumental.
|
Eyes closed, flicking open.
|
Make sure lighting reflects mood. Warm Yellows and light greys.
There will be several similar shot cutting to each one momentarily
|
3
|
Low angle shot from the desk
looking up at protagonist
|
0.07- 0.11
No lyrics of yet
|
Dead still no movement looking on into the distance.
|
Make sure the face is partially lit. Only see chest and above.
|
4
|
Shot diagonally across the desk. While the protagonist stands up.
Slowly and calmly
|
0.11-0.14
Still no lyrics of yet
|
Makes sure there is slow movement while keeping the same facial
expression throughout.
|
Ensure that all of the shit is well within focus with sufficient
lighting to ensure we see the items on the desk by having a specific amount
of lighting to draw attention to the contents of the table.
|
5
|
First Person shot of hands pushing everything onto the flour
including glass.
|
0.14-0.18
Still no lyrics
|
Make sure the hands are in perfect view and make sure they get
everything off
|
Shoot in high fps for future use.
|
6
|
Shot of class smashing in slow-motion with water crashing out high
angle close up.
|
0.18-0.24
Still no lyrics.
|
N/A
|
Ensure camera is on high frame rate.
|
7
|
Shot of the protagonist walking through the mess high angle looking
onto the feet.
|
0.24-0.28
Still no lyric
|
Ensure to make a noticeable splash from the water on the floor.
|
Highlight water on the floor with sufficient lighting.
|
8
|
POV of hands ripping paper from book.
|
0.28-0.32
|
Ensure the ripping is done fast.
|
N/A
|
9
|
Medium shot from a reasonable distance, of the protagonist picking
up pencils, etc. When contact is made it cuts to next shot.
|
0.32-0.35
|
Make evident the contact with pencils.
|
Ensure it cuts at exact contact.
|
10
|
Pov shot of him picking up a few pencils and ruler rubber etc. quick
and simple, carrying on from the last shot.
|
0.35-0.40
|
Do swiftly
|
N/A
|
11
|
All supplies being dropped onto a desk
|
0.40-0.43
|
See his full arm sliding it across the desk.
|
N/A
|
12
|
Shot of just the head with him slowly running his hands through his
hair.
|
0.43-0.53
Work in tandem with lose your mind. Lyric.
|
Done slowly showing he has lost his mind.
|
Have filter that may distort color slightly.
|
13
|
Over the shoulder shot, of him starting to draw up plans.
|
0.53-1.01
|
See him sketching out one of the parts
|
N/A
|
14
|
Shot going slowly over past the neck.
|
1.01-1.05
|
Just black of the neck.
|
N/A
|
15
|
Another shot on the other side of the neck of the finish of the
drawing, however its only one body part.
|
1.05-1.08
|
Same kind of shot as before but the picture is finished.
|
N/A
|
16
|
See him move the drawing to the side while pulling across more
paper. Shot From above looking down.
|
1.08-1.14
|
Ensure what is happening is made totally clear.
|
Ensure we can see what’s on the paper.
|
17
|
We then see a shot that’s first person of the protagonist’s hand
sketching out the torso and head. In a time lapse
|
1.14-1.21
|
Make sure the picture is accurate to what we see later (neat)
|
Ensure it’d not go to fast that we can’t see the drawning.
|
18
|
We now see a shot going across the edge of the table of the
protagonist drawing again, but half way through the shot we come across a
candle, which covers up the protagonist. However it keeps sliding along until
we see him screw up the paper and put it on the desk.
|
1.21-1.35
|
Make sure it’s a clean transition so it seems like he has finished
the drawing while covering him up.
|
|
19
|
We now see a shot of the pile of bad plans and a pile of good ones
building up over time alternatively.
|
1.35-1.42
|
Make sure the piles are reasonably neat and balanced, furthermore in
the same place as in previous shots.
|
Show time passing through clock in the background.
|
20
|
Medium shot of the protagonist knocking all of the rubbish ones off
while dragging the good pile to the middle. High Angle shot looking from a
side angle of the plans.
|
1.42-1.48
|
Fast swipe on the rubbish but a controlled grab and slide for the
completed work. So its length ways.
|
N/A
|
21
|
Separate the pile of paper by spreading, birds eye view.
|
1.48-1.51
|
No particular order.
|
N/A
|
22
|
Shot showing from pov him moving each blueprint into the correct
anatomical position
|
1.51-2.00
|
Make sure it is done at a slow speed to make it look more scientific.
|
Set go pro at high resolution.
|
23
|
A shot going
all the way round the table looking at the full plans.
|
2.00-2.10
|
The actor will not be in shot
|
Use steady cam
|
24
|
Shot of Caldron sliding around the Caldron which is just off center.
|
2.10-2.13
|
The actor will not be in shot
|
Use steady cam
|
25
|
Then a shot considering the smoking caldron. High Angle (birds eye
view)
|
2.13-2.16
|
Actor’s hands over the caldron.
|
N/A
|
26
|
Fades to pov of his hands grabbing a fake leg which he drops into
the Smokey caldron
|
2.16-2.22
|
Action shall be done with care to ensure that it looks like he is
fully aware of what he’s doing.
|
Go Pro
|
27
|
Puts another object in the caldron however this is done from aside
from a low angle showing half of his body.
|
2.22-2.25
|
The actor shall just drop this one in then going across to the angle
at the other side of him grabbing a different prop.
|
N/A
|
28
|
He reaches for stirring prop. Close up of hand contacting the stick.
|
2.25-2.28
|
Ensure it is a very tight grip on the stick.
|
N/A
|
29
|
Shot following round the stirring prop Steady cam, sped up.
|
2.28-2.32
|
The actor must stir half as slow so I can get around.
|
The shot shall be 2x speed.
|
30
|
Takes out stirring poll and steps back. Face onto caldron and medium
shot level with middle of the body.
|
2.32-2.39
|
Do slowly.
|
N/A
|
31
|
Fades to black
|
2.39-2.40
|
N/A
|
N/A
|
32
|
Fades from black into new shot of the
silhouette of the monster rising on a wall. With the protagonist looking on.
|
2.40-2.52
|
N/A
|
N/A
|
33
|
Diagonal shot of protagonist and monster
silhouette teeing up. And hits him this carry’s on till the end.
|
2.52-end
|
Actor will look up as he
|
N/A
|
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